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RubyMotion iOS Development Essentials

You're reading from  RubyMotion iOS Development Essentials

Product type Book
Published in Jul 2013
Publisher Packt
ISBN-13 9781849695220
Pages 262 pages
Edition 1st Edition
Languages

Table of Contents (19) Chapters

RubyMotion iOS Development Essentials
Credits
About the Authors
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Getting Ready for RubyMotion 2. Instant Gratification – Your First Application 3. Evolution – From Objective-C to RubyMotion 4. Mastering MVC Paradigm 5. User Interface – Cosmetics for Your App 6. Device Capability – Power Unleashed 7. Interface Builder and WebView – More Goodies! 8. Testing – Let's Fail Gracefully 9. Creating a Game 10. Getting Ready for the App Store 11. Extending RubyMotion Index

Ruby and Objective-C – a partnership


You must be wondering how Objective-C and Ruby can work together, as Objective-C is a compiled language and Ruby is an interpreted language. Then how come they work together in RubyMotion?

In reality, Objective-C in the iOS SDK not only has a compiler, but also has a runtime system to execute the compiled code. This runtime system acts as an interface for the Objective-C language; this is what makes the language work. RubyMotion takes advantage of the Objective-C runtime and our Ruby code interacts through this runtime system in just the same way as an Objective-C code does. That means Ruby and Objective-C are effectively working on top of the Objective-C runtime.

The preceding diagram represents the way RubyMotion and Objective-C work together in an iOS SDK ecosystem. In simple terms, this means we can access all iOS SDK classes with RubyMotion through the Objective-C runtime. The Foundation Framework is an Objective-C framework, but the great news is...

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