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Learning Anime Studio

You're reading from  Learning Anime Studio

Product type Book
Published in May 2014
Publisher
ISBN-13 9781849699570
Pages 354 pages
Edition 1st Edition
Languages
Concepts
Author (1):
Chad Troftgruben Chad Troftgruben
Profile icon Chad Troftgruben

Table of Contents (17) Chapters

Learning Anime Studio
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
1. Stepping into the World of Animation 2. Drawing in Anime Studio 3. Exploring Layers and Timelines 4. Enhancing Your Art with the Layer Settings Panel and Style Palette 5. Bringing a Cartoon Character to Life 6. Developing Your Cartoon's Scenery 7. Creating a Library of Actions and Assets 8. Animating Your Characters 9. Exporting, Editing, and Publishing Index

Summary


It would be impossible to detail every single animation situation you will run into as you begin your production. Each script carries different traits as well as the creator behind the animation. But by learning how to create basic character movements in conjunction with facial animations, you will be able to do a lot. While the conversation we made is pretty simple, your creativity will launch you to new heights once you start working on your own production.

In the final chapter, we will take a look at how to preview, compile, export, and publish your animated movie.

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