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You're reading from  Hands-On Neuroevolution with Python.

Product typeBook
Published inDec 2019
Reading LevelExpert
PublisherPackt
ISBN-139781838824914
Edition1st Edition
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Author (1)
Iaroslav Omelianenko
Iaroslav Omelianenko
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Iaroslav Omelianenko

Iaroslav Omelianenko occupied the position of CTO and research director for more than a decade. He is an active member of the research community and has published several research papers at arXiv, ResearchGate, Preprints, and more. He started working with applied machine learning by developing autonomous agents for mobile games more than a decade ago. For the last 5 years, he has actively participated in research related to applying deep machine learning methods for authentication, personal traits recognition, cooperative robotics, synthetic intelligence, and more. He is an active software developer and creates open source neuroevolution algorithm implementations in the Go language.
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NS implementation basics

NS implementation should include data structure to hold information about the explored novel item and the structure to maintain and manage a list of novel items. In our implementation, this functionality is encapsulated in three Python classes:

  • NoveltyItem: The structure that holds all relevant information about the novelty score of the individual that was evaluated during the evolution.
  • NoveltyArchive: The class that maintains a list of the relevant NoveltyItem instances. It provides methods to evaluate the novelty scores of individual genomes compared to the already collected NoveltyItem instances and the current population.
  • ItemsDistance: The auxiliary structure that holds the distance (novelty) metric value between the two NoveltyItem instances. It is used in calculations of the average k-nearest neighbor distance, which is used as a novelty score...
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Hands-On Neuroevolution with Python.
Published in: Dec 2019Publisher: PacktISBN-13: 9781838824914

Author (1)

author image
Iaroslav Omelianenko

Iaroslav Omelianenko occupied the position of CTO and research director for more than a decade. He is an active member of the research community and has published several research papers at arXiv, ResearchGate, Preprints, and more. He started working with applied machine learning by developing autonomous agents for mobile games more than a decade ago. For the last 5 years, he has actively participated in research related to applying deep machine learning methods for authentication, personal traits recognition, cooperative robotics, synthetic intelligence, and more. He is an active software developer and creates open source neuroevolution algorithm implementations in the Go language.
Read more about Iaroslav Omelianenko