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You're reading from  Hands-On Neuroevolution with Python.

Product typeBook
Published inDec 2019
Reading LevelExpert
PublisherPackt
ISBN-139781838824914
Edition1st Edition
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Author (1)
Iaroslav Omelianenko
Iaroslav Omelianenko
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Iaroslav Omelianenko

Iaroslav Omelianenko occupied the position of CTO and research director for more than a decade. He is an active member of the research community and has published several research papers at arXiv, ResearchGate, Preprints, and more. He started working with applied machine learning by developing autonomous agents for mobile games more than a decade ago. For the last 5 years, he has actively participated in research related to applying deep machine learning methods for authentication, personal traits recognition, cooperative robotics, synthetic intelligence, and more. He is an active software developer and creates open source neuroevolution algorithm implementations in the Go language.
Read more about Iaroslav Omelianenko

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The double-pole balancing problem

The single-pole balancing problem is easy enough for the NEAT algorithm, which can quickly find the optimal control strategy to maintain a stable system state. To make the experiment more challenging, we present a more advanced version of the cart-pole balancing problem. In this version, the two poles are connected to the moving cart by a hinge.

A schema of the new cart-poles apparatus is as follows:

The cart-poles apparatus with two poles

Before we move to the implementation details of the experiment, we need to define the state variables and equations of motion for the simulation of the double-pole balancing system.

The system state and equations of motion

The goal of the controller is...

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Hands-On Neuroevolution with Python.
Published in: Dec 2019Publisher: PacktISBN-13: 9781838824914

Author (1)

author image
Iaroslav Omelianenko

Iaroslav Omelianenko occupied the position of CTO and research director for more than a decade. He is an active member of the research community and has published several research papers at arXiv, ResearchGate, Preprints, and more. He started working with applied machine learning by developing autonomous agents for mobile games more than a decade ago. For the last 5 years, he has actively participated in research related to applying deep machine learning methods for authentication, personal traits recognition, cooperative robotics, synthetic intelligence, and more. He is an active software developer and creates open source neuroevolution algorithm implementations in the Go language.
Read more about Iaroslav Omelianenko