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You're reading from  Hands-On Neuroevolution with Python.

Product typeBook
Published inDec 2019
Reading LevelExpert
PublisherPackt
ISBN-139781838824914
Edition1st Edition
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Author (1)
Iaroslav Omelianenko
Iaroslav Omelianenko
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Iaroslav Omelianenko

Iaroslav Omelianenko occupied the position of CTO and research director for more than a decade. He is an active member of the research community and has published several research papers at arXiv, ResearchGate, Preprints, and more. He started working with applied machine learning by developing autonomous agents for mobile games more than a decade ago. For the last 5 years, he has actively participated in research related to applying deep machine learning methods for authentication, personal traits recognition, cooperative robotics, synthetic intelligence, and more. He is an active software developer and creates open source neuroevolution algorithm implementations in the Go language.
Read more about Iaroslav Omelianenko

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Running the experiment with a hard-to-solve maze configuration

The next experiment in this chapter is to run the neuroevolution process to find an agent that can solve a maze with a more complex configuration of walls. This hard-to-solve maze configuration introduces powerful local fitness optima traps and does not have a straightforward route from the start position of the agent to the exit area of the maze. You can see the maze configuration in the following diagram:

The hard-to-solve maze configuration

The maze configuration has its start position in the bottom-left corner, marked with a green circle, and the position of the maze exit point is in the top-left corner, marked with a red circle. You can see that, to solve the maze, the navigator agent must develop a complex control strategy that allows it to avoid the local fitness optima traps around the starting point. The...

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Hands-On Neuroevolution with Python.
Published in: Dec 2019Publisher: PacktISBN-13: 9781838824914

Author (1)

author image
Iaroslav Omelianenko

Iaroslav Omelianenko occupied the position of CTO and research director for more than a decade. He is an active member of the research community and has published several research papers at arXiv, ResearchGate, Preprints, and more. He started working with applied machine learning by developing autonomous agents for mobile games more than a decade ago. For the last 5 years, he has actively participated in research related to applying deep machine learning methods for authentication, personal traits recognition, cooperative robotics, synthetic intelligence, and more. He is an active software developer and creates open source neuroevolution algorithm implementations in the Go language.
Read more about Iaroslav Omelianenko