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You're reading from  Hands-On Music Generation with Magenta

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Published inJan 2020
Reading LevelExpert
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ISBN-139781838824419
Edition1st Edition
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Alexandre DuBreuil
Alexandre DuBreuil
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Alexandre DuBreuil

Alexandre DuBreuil is a software engineer and generative music artist. Through collaborations with bands and artists, he has worked on many generative art projects, such as generative video systems for music bands in concerts that create visuals based on the underlying musical structure, a generative drawing software that creates new content based on a previous artist's work, and generative music exhibits in which the generation is based on real-time events and data. Machine learning has a central role in his music generation projects, and Alexandre has been using Magenta since its release for inspiration, music production, and as the cornerstone for making autonomous music generation systems that create endless soundscapes.
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Preparing the data using pipelines

In the previous sections, we looked at existing datasets and developed tools so that we can find and extract specific content. By doing so, we've effectively built a dataset we want to train our model on. But building the dataset isn't all we also need to prepare it. By preparing, we mean the action of removing everything that isn't useful for training, cutting, and splitting tracks, and also automatically adding more content.

In this section, we'll be looking at some built-in utilities that we can use to transform the different data formats (MIDI, MusicXML, and ABCNotation) into a training-ready format. These utilities are called pipelines in Magenta, and are a sequence of operations that are executed on the input data.

An example of an operation that is already implemented in pipelines includes discarding melodies...

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Hands-On Music Generation with Magenta
Published in: Jan 2020Publisher: ISBN-13: 9781838824419

Author (1)

author image
Alexandre DuBreuil

Alexandre DuBreuil is a software engineer and generative music artist. Through collaborations with bands and artists, he has worked on many generative art projects, such as generative video systems for music bands in concerts that create visuals based on the underlying musical structure, a generative drawing software that creates new content based on a previous artist's work, and generative music exhibits in which the generation is based on real-time events and data. Machine learning has a central role in his music generation projects, and Alexandre has been using Magenta since its release for inspiration, music production, and as the cornerstone for making autonomous music generation systems that create endless soundscapes.
Read more about Alexandre DuBreuil