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You're reading from  Hands-On Music Generation with Magenta

Product typeBook
Published inJan 2020
Reading LevelExpert
Publisher
ISBN-139781838824419
Edition1st Edition
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Author (1)
Alexandre DuBreuil
Alexandre DuBreuil
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Alexandre DuBreuil

Alexandre DuBreuil is a software engineer and generative music artist. Through collaborations with bands and artists, he has worked on many generative art projects, such as generative video systems for music bands in concerts that create visuals based on the underlying musical structure, a generative drawing software that creates new content based on a previous artist's work, and generative music exhibits in which the generation is based on real-time events and data. Machine learning has a central role in his music generation projects, and Alexandre has been using Magenta since its release for inspiration, music production, and as the cornerstone for making autonomous music generation systems that create endless soundscapes.
Read more about Alexandre DuBreuil

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Questions

  1. On what generative principle does the musical dice game rely upon?
  2. What stochastic-based generation technique was used in the first computerized generative piece of music, Illiac Suite?
  3. What is the name of the music genre where a live coder implements generative music on the scene?

  1. What model structure is important for tracking temporally distant events in a musical score?
  2. What is the difference between autonomous and assisting music systems?
  3. What are examples of symbolic and sub-symbolic representations?
  4. How is a note represented in MIDI?
  5. What frequency range can be represented without loss at a sample rate of 96 kHz? Is it better for listening to audio?
  6. In a spectrogram, a block of 1 second of intense color at 440 Hz is shown. What is being played?
  7. What different parts of a musical score can be generated with Magenta?
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Published in: Jan 2020Publisher: ISBN-13: 9781838824419
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Author (1)

author image
Alexandre DuBreuil

Alexandre DuBreuil is a software engineer and generative music artist. Through collaborations with bands and artists, he has worked on many generative art projects, such as generative video systems for music bands in concerts that create visuals based on the underlying musical structure, a generative drawing software that creates new content based on a previous artist's work, and generative music exhibits in which the generation is based on real-time events and data. Machine learning has a central role in his music generation projects, and Alexandre has been using Magenta since its release for inspiration, music production, and as the cornerstone for making autonomous music generation systems that create endless soundscapes.
Read more about Alexandre DuBreuil