Reader small image

You're reading from  C++ High Performance - Second Edition

Product typeBook
Published inDec 2020
Reading LevelIntermediate
PublisherPackt
ISBN-139781839216541
Edition2nd Edition
Languages
Right arrow
Authors (2):
Björn Andrist
Björn Andrist
author image
Björn Andrist

Björn Andrist is a freelance software consultant currently focusing on audio applications. For more than 15 years, he has been working professionally with C++ in projects ranging from UNIX server applications to real-time audio applications on desktop and mobile. In the past, he has also taught courses in algorithms and data structures, concurrent programming, and programming methodologies. Björn holds a BS in computer engineering and an MS in computer science from KTH Royal Institute of Technology.
Read more about Björn Andrist

Viktor Sehr
Viktor Sehr
author image
Viktor Sehr

Viktor Sehr is the founder and main developer of the small game studio Toppluva AB. At Toppluva he develops a custom graphics engine which powers the open-world skiing game Grand Mountain Adventure. He has 13 years of professional experience using C++, with real-time graphics, audio, and architectural design as his focus areas. Through his career, he has developed medical visualization software at Mentice and Raysearch Laboratories as well as real-time audio applications at Propellerhead Software. Viktor holds an M.S. in media science from Linköping University.
Read more about Viktor Sehr

View More author details
Right arrow

Dynamically sized heterogenous collections

We started this chapter by noting that the dynamically sized containers offered by C++ are homogenous, meaning that we can only store elements of one single type. But sometimes, we need to keep track of a collection that's dynamic in size that contains elements of different types. To be able to do that, we will use containers that contain elements of type std::any or std::variant.

The simplest solution is to use std::any as the base type. The std::any object can store any type of value in it:

auto container = std::vector<std::any>{42, "hi", true};

It has some drawbacks, though. First, every time a value in it is accessed, the type must be tested for at runtime. In other words, we completely lose the type information of the stored value at compile time. Rather, we have to rely on runtime type checks for the information. Secondly, it allocates the object on the heap rather than the stack, which can have significant...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
C++ High Performance - Second Edition
Published in: Dec 2020Publisher: PacktISBN-13: 9781839216541

Authors (2)

author image
Björn Andrist

Björn Andrist is a freelance software consultant currently focusing on audio applications. For more than 15 years, he has been working professionally with C++ in projects ranging from UNIX server applications to real-time audio applications on desktop and mobile. In the past, he has also taught courses in algorithms and data structures, concurrent programming, and programming methodologies. Björn holds a BS in computer engineering and an MS in computer science from KTH Royal Institute of Technology.
Read more about Björn Andrist

author image
Viktor Sehr

Viktor Sehr is the founder and main developer of the small game studio Toppluva AB. At Toppluva he develops a custom graphics engine which powers the open-world skiing game Grand Mountain Adventure. He has 13 years of professional experience using C++, with real-time graphics, audio, and architectural design as his focus areas. Through his career, he has developed medical visualization software at Mentice and Raysearch Laboratories as well as real-time audio applications at Propellerhead Software. Viktor holds an M.S. in media science from Linköping University.
Read more about Viktor Sehr