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Asynchronous Programming in Rust

You're reading from  Asynchronous Programming in Rust

Product type Book
Published in Feb 2024
Publisher Packt
ISBN-13 9781805128137
Pages 306 pages
Edition 1st Edition
Languages
Author (1):
Carl Fredrik Samson Carl Fredrik Samson
Profile icon Carl Fredrik Samson

Table of Contents (16) Chapters

Preface 1. Part 1:Asynchronous Programming Fundamentals
2. Chapter 1: Concurrency and Asynchronous Programming: a Detailed Overview 3. Chapter 2: How Programming Languages Model Asynchronous Program Flow 4. Chapter 3: Understanding OS-Backed Event Queues, System Calls, and Cross-Platform Abstractions 5. Part 2:Event Queues and Green Threads
6. Chapter 4: Create Your Own Event Queue 7. Chapter 5: Creating Our Own Fibers 8. Part 3:Futures and async/await in Rust
9. Chapter 6: Futures in Rust 10. Chapter 7: Coroutines and async/await 11. Chapter 8: Runtimes, Wakers, and the Reactor-Executor Pattern 12. Chapter 9: Coroutines, Self-Referential Structs, and Pinning 13. Chapter 10: Creating Your Own Runtime 14. Index 15. Other Books You May Enjoy

Summary

This chapter covered a lot of ground, so good job on doing all that legwork. We learned a little bit about how CPUs and operating systems have evolved from a historical perspective and the difference between non-preemptive and preemptive multitasking. We discussed the difference between concurrency and parallelism, talked about the role of the operating system, and learned that system calls are the primary way for us to interact with the host operating system. You’ve also seen how the CPU and the operating system cooperate through an infrastructure designed as part of the CPU.

Lastly, we went through a diagram on what happens when you issue a network call. You know there are at least three different ways for us to deal with the fact that the I/O call takes some time to execute, and we have to decide which way we want to handle that waiting time.

This covers most of the general background information we need so that we have the same definitions and overview before...

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