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You're reading from  Android Game Programming by Example

Product typeBook
Published inJun 2015
Reading LevelIntermediate
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ISBN-139781785280122
Edition1st Edition
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Author (1)
John Horton
John Horton
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John Horton

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Read more about John Horton

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Summary


In this chapter, we spent a lot of time setting up the structure, game loop, and thread. We also spent time handling the Android Activity lifecycle.

Now, we have all this in place, and we can easily start adding more game objects to make Tappy Defender quickly feel more like a real game in the next chapter.

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Android Game Programming by Example
Published in: Jun 2015Publisher: ISBN-13: 9781785280122

Author (1)

author image
John Horton

John Horton is a programming and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles. He is the founder of Game Code School.
Read more about John Horton