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You're reading from  Hands-On Embedded Programming with C++17

Product typeBook
Published inJan 2019
Reading LevelIntermediate
PublisherPackt
ISBN-139781788629300
Edition1st Edition
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Author (1)
Maya Posch
Maya Posch
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Maya Posch

Maya Posch is a senior C++ developer with more than 15 years of experience. Discovering the joys of programming early on, and later the joys of electronics, she has always expressed a profound interest in technology, a passion that she gladly shares with others. Describing herself as a C developer who happens to like C++ and Ada, she likes to seek the limits of what can be done with the minimum of code and hardware to accomplish everything that is cool, new, and exciting. She also enjoys FPGA development, AI, and robotics research, in addition to creative writing, music, and drawing.
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Summary


In this chapter, we tackled the big question of why you would wish to use C++ for embedded development. We saw that, due to the courtesy of C++'s development, it is highly optimized for resource-constrained platforms, while providing a large number of features essential to project management and organization.

The reader should, at this point, be able to describe C++'s main features and provide concrete examples of each. When writing C++ code, the reader will have a clear idea of the cost of a particular language feature, being able to reason why one implementation of a section of code is preferable to another implementation, based on both space and RAM constraints.

In the next chapter, we will take a look at the development process for embedded Linux and similar systems, based on single-board computers (SBCs) and similar.

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Hands-On Embedded Programming with C++17
Published in: Jan 2019Publisher: PacktISBN-13: 9781788629300

Author (1)

author image
Maya Posch

Maya Posch is a senior C++ developer with more than 15 years of experience. Discovering the joys of programming early on, and later the joys of electronics, she has always expressed a profound interest in technology, a passion that she gladly shares with others. Describing herself as a C developer who happens to like C++ and Ada, she likes to seek the limits of what can be done with the minimum of code and hardware to accomplish everything that is cool, new, and exciting. She also enjoys FPGA development, AI, and robotics research, in addition to creative writing, music, and drawing.
Read more about Maya Posch