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You're reading from  Hands-On Embedded Programming with C++17

Product typeBook
Published inJan 2019
Reading LevelIntermediate
PublisherPackt
ISBN-139781788629300
Edition1st Edition
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Author (1)
Maya Posch
Maya Posch
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Maya Posch

Maya Posch is a senior C++ developer with more than 15 years of experience. Discovering the joys of programming early on, and later the joys of electronics, she has always expressed a profound interest in technology, a passion that she gladly shares with others. Describing herself as a C developer who happens to like C++ and Ada, she likes to seek the limits of what can be done with the minimum of code and hardware to accomplish everything that is cool, new, and exciting. She also enjoys FPGA development, AI, and robotics research, in addition to creative writing, music, and drawing.
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Going extremely parallel


When it comes to performance, executing a single instruction at a time on a single-core processor is essentially the slowest way you can implement an algorithm or other functionality. From here, you can scale this singular execution flow to multiple flows using simultaneous scheduling on a single processor core's individual functional units.

The next step to increase performance is to add more cores, which of course complicates the scheduling even more, and introduces potential latency issues with critical tasks being postponed because less critical tasks are blocking resources. The use of general purpose processors is also very limiting for certain tasks, especially those that are embarrassingly parallel.

 

For tasks where a single large dataset has to be processed using the same algorithm applied to each element in the set, the use of general-purpose graphical processor unit-based processing (GPGPU) has become very popular, along with the use of Digital Signal Processors...

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Hands-On Embedded Programming with C++17
Published in: Jan 2019Publisher: PacktISBN-13: 9781788629300

Author (1)

author image
Maya Posch

Maya Posch is a senior C++ developer with more than 15 years of experience. Discovering the joys of programming early on, and later the joys of electronics, she has always expressed a profound interest in technology, a passion that she gladly shares with others. Describing herself as a C developer who happens to like C++ and Ada, she likes to seek the limits of what can be done with the minimum of code and hardware to accomplish everything that is cool, new, and exciting. She also enjoys FPGA development, AI, and robotics research, in addition to creative writing, music, and drawing.
Read more about Maya Posch