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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
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ISBN-139781789951752
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Introducing the new Qt Quick Controls 2

Ever since Qt 5.6, Qt Quick Controls 2 has been released to replace version 1, which is known to have performance issues and technical problems, which led to its deprecation. With Qt Quick Controls 2, everything has been rebuilt from scratch with performance in mind. Qt Quick Controls 2 not only run smoothly on PC, but also mobile and embedded devices.

To use Qt Quick Controls 2 in your project, perform the following steps:

  1. Add the following module to your QML file:
import QtQuick.Controls 2.12
  1. If you somehow need to use Qt Quick Control 2 in your C++ code, you must first add the quickcontrols2 module to your qmake project file:
QT += quickcontrols2
  1. After that, you may include the QtQuickControls2 header in your C++ source code:
#include <QtQuickControls2>

Following are some of the QML Types available under Qt Quick Control 2...

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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng