Reader small image

You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
Publisher
ISBN-139781789951752
Edition3rd Edition
Languages
Right arrow
Author (1)
Lee Zhi Eng
Lee Zhi Eng
author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

Right arrow

A review – running and debugging your application

You'll spend a lot of time editing, compiling, and debugging your code in Qt Creator, so it's wise to remember the following basics:

  • The arrow key runs your application without the debugger; to debug your application, choose the arrow key with the bug icon on it.
  • You can switch between the Editor view and the Debug view of your application by clicking on the Edit or Debug view choice on the left-hand side; if you debug your application, Qt Creator will enter the Debug view automatically.
  • There's more to breakpoints than just stopping at a line of code! Use data breakpoints to pin down weird bugs that occur only sometimes, or to quickly skip over the first bazillion items of a large loop.
  • The variable pane lets you see more than just the contents of variables; you can also add expressions composed of several...
lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng