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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
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ISBN-139781789951752
Edition3rd Edition
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Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Implementing multimedia in Qt

Qt has long provided some support for multimedia on the platforms it supports in C++ through the inclusion of its Phonon library. In Qt 5.0 and beyond, Qt Quick provides several objects to interact with the native support provided by Qt and the underlying platform that Qt provides. Using these QML components, you can do the following:

  • Play sound clips and short sound effects in the background
  • Play video content
  • Display the camera viewfinder
  • Capture camera content from the camera

What's actually supported by Qt depends on the target platform; for example, if the hardware doesn't have a camera, you can't display a camera viewfinder or take pictures. In practice, the level of support varies further; for example, as I write this, multimedia support on Windows is very poor. Moreover, the actual format of the audio and video that Qt can...

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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng