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Artificial Intelligence for Robotics - Second Edition

You're reading from  Artificial Intelligence for Robotics - Second Edition

Product type Book
Published in Mar 2024
Publisher Packt
ISBN-13 9781805129592
Pages 344 pages
Edition 2nd Edition
Languages
Concepts
Author (1):
Francis X. Govers III Francis X. Govers III
Profile icon Francis X. Govers III

Table of Contents (18) Chapters

Preface 1. Part 1: Building Blocks for Robotics and Artificial Intelligence
2. Chapter 1: The Foundation of Robotics and Artificial Intelligence 3. Chapter 2: Setting Up Your Robot 4. Chapter 3: Conceptualizing the Practical Robot Design Process 5. Part 2: Adding Perception, Learning, and Interaction to Robotics
6. Chapter 4: Recognizing Objects Using Neural Networks and Supervised Learning 7. Chapter 5: Picking Up and Putting Away Toys using Reinforcement Learning and Genetic Algorithms 8. Chapter 6: Teaching a Robot to Listen 9. Part 3: Advanced Concepts – Navigation, Manipulation, Emotions, and More
10. Chapter 7: Teaching the Robot to Navigate and Avoid Stairs 11. Chapter 8: Putting Things Away 12. Chapter 9: Giving the Robot an Artificial Personality 13. Chapter 10: Conclusions and Reflections 14. Answers 15. Index 16. Other Books You May Enjoy Appendix

Setting up the solution

We will call the act of setting the motors to a different position an action, and we will call the position of the robot arm and hand the state. An action applied to a state results in the arm being in a new state.

We are going to have the robot associate states (a beginning position of the hand) and an action (the motor commands used when at that state) with the probability of generating either a positive or negative outcome – we will be training the robot to figure out which sets of actions result in maximizing the reward. What’s a reward? It’s just an arbitrary value that we use to define whether the learning the robot accomplished was positive – something we wanted – or negative – something we did not want. If the action resulted in positive learning, then we increment the reward, and if it does not, then we decrement the reward. The robot will use an algorithm to both try and maximize the reward, and to incrementally...

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