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You're reading from  Ouya Unity Game Development

Product typeBook
Published inOct 2013
Reading LevelIntermediate
PublisherPackt
ISBN-139781783559701
Edition1st Edition
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Author (1)
Gary Riches
Gary Riches
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Gary Riches

Gary Riches is a longstanding member of the iOS developer community. He has a keen interest not only in established sections of the industry such as gaming but also in emerging technologies such as Ouya, GameStick, and others. Filled with a passion to program on new systems, he has just become a registered Wii U developer and will also create content for Xbox One and PlayStation 4. To target so many platforms he uses Unity, which he learned while working on the Augmented Reality SBook for Saddington Baynes. When not building software for other companies, he builds his own business by creating photo manipulation apps such as Zombify Me, games such as Aztec Antics and Amazed, and also works on educational apps and games such as Nursery Rhymes: Volume 1, 2, and 3.
Read more about Gary Riches

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The Unity project


Instead of giving us developers a unitypackage file to download, the Ouya team give us a Unity project and we need to build it ourselves. The benefit of this is that the Ouya team can update the files on GitHub and, if we have cloned the repository, we'll be able to pull an update easily and rebuild the packages. The following steps will guide you through creating the Ouya unitypackage file that, after importing, will enable us to configure the Ouya project settings and allow us to deploy to Ouya itself:

  1. Open Unity and navigate to File | Open Project | Open Other. You'll need to navigate to where you unzipped the Ouya Unity files and press Select Folder. Depending on how up-to-date the files are you may get a message from Unity about upgrading the project, if it asks for an upgrade, then let it proceed.

  2. To generate the unitypackage file, we will need to configure the Ouya project settings which on importing will allow us to deploy to Ouya itself. Click on OUYA | Export Core...

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Ouya Unity Game Development
Published in: Oct 2013Publisher: PacktISBN-13: 9781783559701

Author (1)

author image
Gary Riches

Gary Riches is a longstanding member of the iOS developer community. He has a keen interest not only in established sections of the industry such as gaming but also in emerging technologies such as Ouya, GameStick, and others. Filled with a passion to program on new systems, he has just become a registered Wii U developer and will also create content for Xbox One and PlayStation 4. To target so many platforms he uses Unity, which he learned while working on the Augmented Reality SBook for Saddington Baynes. When not building software for other companies, he builds his own business by creating photo manipulation apps such as Zombify Me, games such as Aztec Antics and Amazed, and also works on educational apps and games such as Nursery Rhymes: Volume 1, 2, and 3.
Read more about Gary Riches