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You're reading from  Ouya Unity Game Development

Product typeBook
Published inOct 2013
Reading LevelIntermediate
PublisherPackt
ISBN-139781783559701
Edition1st Edition
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Author (1)
Gary Riches
Gary Riches
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Gary Riches

Gary Riches is a longstanding member of the iOS developer community. He has a keen interest not only in established sections of the industry such as gaming but also in emerging technologies such as Ouya, GameStick, and others. Filled with a passion to program on new systems, he has just become a registered Wii U developer and will also create content for Xbox One and PlayStation 4. To target so many platforms he uses Unity, which he learned while working on the Augmented Reality SBook for Saddington Baynes. When not building software for other companies, he builds his own business by creating photo manipulation apps such as Zombify Me, games such as Aztec Antics and Amazed, and also works on educational apps and games such as Nursery Rhymes: Volume 1, 2, and 3.
Read more about Gary Riches

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Setting up the Android SDK


Once Java is installed you'll be able to configure your Android SDK. Navigate to the folder where you have installed the Android SDK and you'll see an application called SDK Manager that has the Android mascot as its icon. Open the SDK Manager and you'll see something like this:

Ouya requires certain Android APIs to be installed that are not pre-installed by default. To install the others you'll need to check:

  • Tools

  • Android 4.1.2 (API 16)

  • Android 4.0 (API 14)

  • Extra/Android Support Library

Click on Install Packages and you will be presented with a license window. Click on Accept Licenses. Now is a good time to get yourself a drink as the install can take quite a while.

Note

Google has changed the path of where some of their tools are installed to. So Ouya finds what it expects we need to copy & paste aapt.exe from (your root Android SDK install folder)/build-tools/17.0.0 to (your root Android SDK install folder)/platform-tools. We copy and paste as the Android...

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Ouya Unity Game Development
Published in: Oct 2013Publisher: PacktISBN-13: 9781783559701

Author (1)

author image
Gary Riches

Gary Riches is a longstanding member of the iOS developer community. He has a keen interest not only in established sections of the industry such as gaming but also in emerging technologies such as Ouya, GameStick, and others. Filled with a passion to program on new systems, he has just become a registered Wii U developer and will also create content for Xbox One and PlayStation 4. To target so many platforms he uses Unity, which he learned while working on the Augmented Reality SBook for Saddington Baynes. When not building software for other companies, he builds his own business by creating photo manipulation apps such as Zombify Me, games such as Aztec Antics and Amazed, and also works on educational apps and games such as Nursery Rhymes: Volume 1, 2, and 3.
Read more about Gary Riches