Reader small image

You're reading from  Ouya Unity Game Development

Product typeBook
Published inOct 2013
Reading LevelIntermediate
PublisherPackt
ISBN-139781783559701
Edition1st Edition
Languages
Tools
Right arrow
Author (1)
Gary Riches
Gary Riches
author image
Gary Riches

Gary Riches is a longstanding member of the iOS developer community. He has a keen interest not only in established sections of the industry such as gaming but also in emerging technologies such as Ouya, GameStick, and others. Filled with a passion to program on new systems, he has just become a registered Wii U developer and will also create content for Xbox One and PlayStation 4. To target so many platforms he uses Unity, which he learned while working on the Augmented Reality SBook for Saddington Baynes. When not building software for other companies, he builds his own business by creating photo manipulation apps such as Zombify Me, games such as Aztec Antics and Amazed, and also works on educational apps and games such as Nursery Rhymes: Volume 1, 2, and 3.
Read more about Gary Riches

Right arrow

Connecting Ouya to your Windows computer


The process here is different for Windows 7, Windows 8, and OS X. Let's cover Windows first.

Note

Windows 8 users will need to disable driver signature verification to install the unsigned Android driver. This involves restarting your PC, so do this before you start. See https://devs.ouya.tv/developers/docs/windows8.md for step-by-step instructions.

Before we get up and running, we need to make sure that Ouya will be recognized by Windows so that we will be able to build to it. The first step of this is to add some paths to your PATH environment variable. This will enable us to run the executables in the Android SDK folder from directory via the command line.

  1. Open My Computer.

  2. From the left-hand panel, right-click on My Computer and click on Properties.

  3. From the left-hand panel, click on Advanced system settings.

  4. Click on the Environment Variables… button.

  5. If the PATH variable already exists in the User variables table select it and click on the Edit… button...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Ouya Unity Game Development
Published in: Oct 2013Publisher: PacktISBN-13: 9781783559701

Author (1)

author image
Gary Riches

Gary Riches is a longstanding member of the iOS developer community. He has a keen interest not only in established sections of the industry such as gaming but also in emerging technologies such as Ouya, GameStick, and others. Filled with a passion to program on new systems, he has just become a registered Wii U developer and will also create content for Xbox One and PlayStation 4. To target so many platforms he uses Unity, which he learned while working on the Augmented Reality SBook for Saddington Baynes. When not building software for other companies, he builds his own business by creating photo manipulation apps such as Zombify Me, games such as Aztec Antics and Amazed, and also works on educational apps and games such as Nursery Rhymes: Volume 1, 2, and 3.
Read more about Gary Riches