Reader small image

You're reading from  Getting Started with Unity 5

Product typeBook
Published inMay 2015
Publisher
ISBN-139781784398316
Edition1st Edition
Tools
Right arrow
Author (1)
Dr. Edward Lavieri
Dr. Edward Lavieri
author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri

Right arrow

Summary


In this chapter, you learned about the UI system in Unity 5. You gained an appreciation of the importance of GUIs in games we create. As you've learned, there are different types and functions of GUIs. You gained hands-on experience with creating a HUD and a mini-map. You also learned how to create a scene to handle the game's initial load. You walked through the steps of creating a clickable button and scripted the button to load a scene other than the current one. Most importantly, you achieved a level of confidence in creating GUI elements and referencing them in scripts.

In the next chapter, we will look at ways to give our game some final touches. Specifically, we'll add sound effects to breathe life into our game. We'll add shadows to make the game look more realistic. We'll even create some special lighting effects. Our next chapter is about more than just polishing the game; it also contains ways to optimize our game through rendering options and code optimization.

lock icon
The rest of the page is locked
Previous PageNext Chapter
You have been reading a chapter from
Getting Started with Unity 5
Published in: May 2015Publisher: ISBN-13: 9781784398316

Author (1)

author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri