Reader small image

You're reading from  Getting Started with Unity 5

Product typeBook
Published inMay 2015
Publisher
ISBN-139781784398316
Edition1st Edition
Tools
Right arrow
Author (1)
Dr. Edward Lavieri
Dr. Edward Lavieri
author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri

Right arrow

Asset packages


In the last chapter, we imported an asset package so that we could create and modify our game's terrain. In this section, we'll look at what these packages are and how we'll use them in Unity and for our game.

Asset packages are bundles of assets grouped together. We can create packages to share our assets with others or to save them for use in another game or Unity application. We can even create asset bundles to sell in Unity's Asset Store.

To create an asset package, you simply select all the assets you want in the package, using the Project view. Then you have two options. Your first option is to right-click and select Export Package. The second option is to navigate to Assets | Export Package. Both options result in the same outcome.

In addition to the ability to export packages from Unity, we can also import asset packages into Unity. To import an asset package, we simply navigate to Assets | Import Package menu option:

When importing asset packages, we can select from one...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Getting Started with Unity 5
Published in: May 2015Publisher: ISBN-13: 9781784398316

Author (1)

author image
Dr. Edward Lavieri

Dr. Edward Lavieri is a veteran software engineer and developer with a strong academic background. He earned a Doctorate of Computer Science from Colorado Technical University, an MS in Management Information Systems (Bowie State University), an MS in Education (Capella University), and an MS in Operations Management (University of Arkansas). He has been creating and teaching computer science courses since 2002. Edward retired from the U.S. Navy as a Command Master Chief after 25 years of active service. He is the founder and creative director of three19, a software design and development studio. Edward has authored more than a dozen technology books, including several on Java.
Read more about Dr. Edward Lavieri