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Deep Reinforcement Learning Hands-On. - Second Edition

You're reading from  Deep Reinforcement Learning Hands-On. - Second Edition

Product type Book
Published in Jan 2020
Publisher Packt
ISBN-13 9781838826994
Pages 826 pages
Edition 2nd Edition
Languages
Author (1):
Maxim Lapan Maxim Lapan
Profile icon Maxim Lapan

Table of Contents (28) Chapters

Preface 1. What Is Reinforcement Learning? 2. OpenAI Gym 3. Deep Learning with PyTorch 4. The Cross-Entropy Method 5. Tabular Learning and the Bellman Equation 6. Deep Q-Networks 7. Higher-Level RL Libraries 8. DQN Extensions 9. Ways to Speed up RL 10. Stocks Trading Using RL 11. Policy Gradients – an Alternative 12. The Actor-Critic Method 13. Asynchronous Advantage Actor-Critic 14. Training Chatbots with RL 15. The TextWorld Environment 16. Web Navigation 17. Continuous Action Space 18. RL in Robotics 19. Trust Regions – PPO, TRPO, ACKTR, and SAC 20. Black-Box Optimization in RL 21. Advanced Exploration 22. Beyond Model-Free – Imagination 23. AlphaGo Zero 24. RL in Discrete Optimization 25. Multi-agent RL 26. Other Books You May Enjoy
27. Index

Tabular Q-learning

First of all, do we really need to iterate over every state in the state space? We have an environment that can be used as a source of real-life samples of states. If some state in the state space is not shown to us by the environment, why should we care about its value? We can use states obtained from the environment to update the values of states, which can save us a lot of work.

This modification of the value iteration method is known as Q-learning, as mentioned earlier, and for cases with explicit state-to-value mappings, it has the following steps:

  1. Start with an empty table, mapping states to values of actions.
  2. By interacting with the environment, obtain the tuple s, a, r, s' (state, action, reward, and the new state). In this step, you need to decide which action to take, and there is no single proper way to make this decision. We discussed this problem as exploration versus exploitation in Chapter 1, What Is Reinforcement Learning? and...
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