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Build Stunning Real-time VFX with Unreal Engine 5

You're reading from  Build Stunning Real-time VFX with Unreal Engine 5

Product type Book
Published in May 2023
Publisher Packt
ISBN-13 9781801072410
Pages 312 pages
Edition 1st Edition
Languages
Concepts
Author (1):
Hrishikesh Andurlekar Hrishikesh Andurlekar
Profile icon Hrishikesh Andurlekar

Table of Contents (16) Chapters

Preface 1. Part 1: Introduction to Niagara and Particle Systems in Unreal Engine 5
2. Chapter 1: Getting Started with Unreal Engine Particle System Frameworks 3. Chapter 2: Understanding Particle System Concepts 4. Chapter 3: Exploring Niagara Concepts and Architecture 5. Chapter 4: Building Our First Niagara System 6. Chapter 5: Diving into Emitter-System Overrides 7. Part 2: Dive Deeper into Niagara for VFX
8. Chapter 6: Exploring Dynamic Inputs 9. Chapter 7: Creating Custom Niagara Modules 10. Chapter 8: Local Modules and Versioning 11. Chapter 9: Events and Event Handlers 12. Chapter 10: Debugging Workflow in Niagara 13. Chapter 11: Controlling Niagara Particles Using Blueprints 14. Index 15. Other Books You May Enjoy

Technical requirements

You can find the project we worked on in this book here:

https://github.com/PacktPublishing/Build-Stunning-Real-time-VFX-with-Unreal-Engine-5

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