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Gamification for Product Excellence

You're reading from  Gamification for Product Excellence

Product type Book
Published in Sep 2023
Publisher Packt
ISBN-13 9781837638383
Pages 350 pages
Edition 1st Edition
Languages
Authors (2):
Mike Hyzy Mike Hyzy
Profile icon Mike Hyzy
Bret Wardle Bret Wardle
Profile icon Bret Wardle
View More author details

Table of Contents (15) Chapters

Preface 1. Chapter 1: Gamification Basics 2. Chapter 2: Gamification for Product Managers 3. Chapter 3: Gamification Frameworks and Experts 4. Chapter 4: Understanding Your User 5. Chapter 5: Game Mechanics and Psychology 6. Chapter 6: Designing a Gamification Strategy 7. Chapter 7: Implementing Your Gamification 8. Chapter 8: Challenges and Limitations in Gamification 9. Chapter 9: Selling Your Gamification Strategy 10. Chapter 10: Gamifying Your Product Development Processes 11. Chapter 11: Case Studies and Best Practices 12. Chapter 12: The Future of Gamification 13. Index 14. Other Books You May Enjoy

Summary

In this chapter, we explored the key aspects of building a compelling business case for gamification and ensuring its successful implementation within an organization. By understanding how to structure and build a business case, we learned how to effectively articulate the benefits of gamification and align them with the organization’s objectives. We also delved into the strategies for gaining leadership buy-in and securing support for our gamification strategy, emphasizing the importance of persuasive arguments and showcasing the value proposition of gamification.

Furthermore, we discussed the significance of engaging with cross-functional teams to ensure alignment on the mission and outcomes of gamification. By involving different teams early in the process, we foster a sense of ownership and commitment to the gamification strategy, leveraging their expertise and contributions to drive success.

Lastly, we explored the concept of a GTM strategy and its role in...

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