C# and Unity by Example — 20+ Mini Game Development Projects [Video]
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Free ChapterIntroduction
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Absolute Beginner's Guide to C#
- Getting Started with C# and Unity
- Understanding Structure of a C# Script
- Event Functions in Unity
- Variables in C#
- Public Variables in Unity
- Understanding the Update Function
- Basics of Functions in C#
- Functions with Parameters and Return Types in C#
- If Else Statements in C#
- More Conditions and Equality Checking
- Boolean Variables in C#
- Arrays in C# Unity
- More About Arrays in C#
- For Loops in C#
- While Loops in C#
- Learning For Each Loop in C#
- Switch Case Statements in C#
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Project 1 - Destroying Objects with C# in Unity
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Project 2 - Detecting Mouse Clicks with C# Practical Example
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Project 3 - Detecting Keyboard inputs in C#
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Project 4 - Moving Objects with Velocity in Unity
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Project 5 - Moving Objects with Keyboard Inputs
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Project 6 - Flipping Direction of Player with C# in Unity
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Project 7 – Detecting Collision and Destroying Objects in C#
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Project 8 - Creating Scoring System with C# in Unity
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Project 9 - Restarting Game Scene in Unity C#
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Project 10 - Delaying Function Calls in C#
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Project 11 - Change Camera Background Color Randomly with C#
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Project 12 - Build a 2D Shooter Game with Unity and C#
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Project 13 - Create Infinite Scrolling Background in C# and Unity
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Project 14 - Create Camera Shake Effect in Unity C#
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Project 15 - Rotate Objects with Mouse in C#
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Project 16 - Detect Button Clicks with C# Unity
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Project 17 - Create Zoom In and Out Effect Using C#
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Project 18 - Build a 2D Runner Game in Unity
- Importing the Assets
- Setting Up the Game Background
- Creating Scrolling Endless Background
- Creating and Moving the Grounds
- Setting Up the Player Character
- Making the Player Jump
- Fixing Player Jump with Ground Check
- Adding the Jump Animation
- Setting Up the Obstacles
- Adding Movements to Obstacles
- Spawning the Obstacles
- Random Obstacle Spawning
- Spawning Obstacles with Random Delay
- Destroying Obstacles on Collision
- Creating Player Death Animation
- Stop Spawning the Obstacles
- Stop Background Scrolling
- Creating Game Over Panel
- Adding Functionalities to Game Over Menu and Buttons
- Designing the Main Menu
- Adding Functionalities to the Main Menu
- Creating Main Menu Animations
- Creating Snow Falling Effect
- Counting and Displaying the Score
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Project 19 - Build an Android Game with Unity
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Project 20 - Detect Touch Inputs Using C# Unity
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Project 21 - Detect Accelerometer Inputs in Unity with C#
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Project 22 - Destroy Objects with Touch Inputs
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Project 23 - Detect Swipe Input in Unity with C#
About this
video
The Unity game engine is free and easy to learn and has excellent documentation. Equipped with Unity game development skills and knowledge of C# scripting, you will be able to build impressive games easily. Suitable for beginners, this course includes more than 100 lectures and over 20 hours of content. You will learn Unity 2D and 3D game development by building 20+ mini projects and develop skills that you can use in any of your Unity projects later.
Starting with the installation of Unity and Visual Studio, this course will take you through the process of learning game development with Unity by building a variety of projects. For budding programmers, a separate section covers the fundamentals of C# scripting for game development in Unity. Once you've mastered the basics, the course will take you through sample projects that demonstrate the process of creating games with Unity.
By the end of the course, you will have developed the knowledge to create fully functional games with Unity and C# and use your C# skills to build any other non-game projects. Complete with working files, you will be able to build game projects with the author and receive a verifiable certificate of completion at the end of the course.
All the codes and supporting files for this course will be available at: https://github.com/PacktPublishing/C-Sharp-and-Unity-by-Example-20-Mini-Game-Development-Projects
- Publication date:
- May 2020
- Publisher
- Packt
- Duration
- 13 hours 16 minutes
- ISBN
- 9781800561069