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Practical System Programming for Rust Developers

You're reading from  Practical System Programming for Rust Developers

Product type Book
Published in Dec 2020
Publisher Packt
ISBN-13 9781800560963
Pages 388 pages
Edition 1st Edition
Languages
Author (1):
Prabhu Eshwarla Prabhu Eshwarla
Profile icon Prabhu Eshwarla

Table of Contents (17) Chapters

Preface 1. Section 1: Getting Started with System Programming in Rust
2. Chapter 1: Tools of the Trade – Rust Toolchains and Project Structures 3. Chapter 2: A Tour of the Rust Programming Language 4. Chapter 3: Introduction to the Rust Standard Library 5. Chapter 4: Managing Environment, Command Line, and Time 6. Section 2: Managing and Controlling System Resources in Rust
7. Chapter 5: Memory Management in Rust 8. Chapter 6: Working with Files and Directories in Rust 9. Chapter 7: Implementing Terminal I/O in Rust 10. Chapter 8: Working with Processes and Signals 11. Chapter 9: Managing Concurrency 12. Section 3: Advanced Topics
13. Chapter 10: Working with Device I/O 14. Chapter 11: Learning Network Programming 15. Chapter 12: Writing Unsafe Rust and FFI 16. Other Books You May Enjoy

Summary

In this chapter, we reviewed the foundational concepts of device management in Unix/Linux. We looked at how to do buffered reads and writes using the std::io module. We then learned how to interact with the standard input, standard output, and standard error streams of a process. We also saw how to chain readers together and use iterators for reading from devices. We then looked at the error handling features with the std::io module. We concluded with a project to detect the list of connected USB devices and printed out the details of each USB device both to the terminal and to an output file.

The Rust Standard Library provides a clean layer of abstraction for doing I/O operations on any type of device. This encourages the Rust ecosystem to implement these standard interfaces for any type of device, enabling Rust system programmers to interact with different devices in a uniform manner. Continuing on the topic of I/O, in the next chapter, we will learn how to do network...

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