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You're reading from  Maya Programming with Python Cookbook

Product typeBook
Published inJul 2016
Reading LevelIntermediate
PublisherPackt
ISBN-139781785283987
Edition1st Edition
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Adrian Herbez
Adrian Herbez
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Adrian Herbez

Adrian Herbez is an accomplished software engineer and educator with a background in virtual worlds and gaming. He has worked as a web developer at Linden Lab (the creators of Second Life) and a senior software engineer at Sony Computer Entertainment, America, where he developed games and interactive content for PlayStation Home. He also served as the lead gameplay engineer for KIXEYE's War Commander. Adrian has also taught at the Academy of Art University in San Francisco in a number of different departments over the years, covering Maya, web development, and game programming. He is currently the cofounder and president of Jamwix, a game and media start-up. So far, Jamwix has released CineMagic: Hollywood Madness, a mobile game for iOS and Android as well as the first feature-length movie for virtual reality (The Banshee Chapter: Oculus Rift Edition). Adrian holds a master's degree in Fine Arts from the University of California, Irvine, from the Arts, Computation, and Engineering department, and has served as a juror for IndieCade, the international festival of independent gaming, for a number of years.
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Adding menus to your UIs


For more complex scripts, it can be helpful to add a drop-down menu to the top of your window. For example, you might want to have your script support custom configuration files and allow users to both save the current settings to disk, or to load previously saved settings. In that case, implementing the File menu with suboptions for Save and Load could be a very user-friendly option.

In this example, we'll be creating a window with its own menu, as well as looking at how to offer the user additional options via an option box, just like Maya's built-in menus.

How to do it...

Create a new script and name it customMenu.py. Once again, we'll be creating a custom class to handle both our UI creation and functionality:

import maya.cmds as cmds

class CustomMenu:

    def __init__(self):
        self.win = cmds.window(title="Menu Example", menuBar=True, widthHeight=(300,200))

        fileMenu = cmds.menu(label="File")
        loadOption = cmds.menuItem(label="Load")
    ...
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Maya Programming with Python Cookbook
Published in: Jul 2016Publisher: PacktISBN-13: 9781785283987

Author (1)

author image
Adrian Herbez

Adrian Herbez is an accomplished software engineer and educator with a background in virtual worlds and gaming. He has worked as a web developer at Linden Lab (the creators of Second Life) and a senior software engineer at Sony Computer Entertainment, America, where he developed games and interactive content for PlayStation Home. He also served as the lead gameplay engineer for KIXEYE's War Commander. Adrian has also taught at the Academy of Art University in San Francisco in a number of different departments over the years, covering Maya, web development, and game programming. He is currently the cofounder and president of Jamwix, a game and media start-up. So far, Jamwix has released CineMagic: Hollywood Madness, a mobile game for iOS and Android as well as the first feature-length movie for virtual reality (The Banshee Chapter: Oculus Rift Edition). Adrian holds a master's degree in Fine Arts from the University of California, Irvine, from the Arts, Computation, and Engineering department, and has served as a juror for IndieCade, the international festival of independent gaming, for a number of years.
Read more about Adrian Herbez