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You're reading from  Lua Quick Start Guide

Product typeBook
Published inJul 2018
Reading LevelBeginner
PublisherPackt
ISBN-139781789343229
Edition1st Edition
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Gabor Szauer
Gabor Szauer
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Gabor Szauer

Gabor Szauer has been making games since 2010. He graduated from Full Sail University in 2010 with a bachelor's degree in game development. Gabor maintains an active Twitter presence, and maintains a programming-oriented game development blog. Gabor's previously published books are Game Physics Programming Cookbook and Lua Quick Start Guide, both published by Packt.
Read more about Gabor Szauer

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Integrated development environments

So far, we have covered how to use the built-in features of Lua to debug code. To make debugging easier, several integrated development environments, or IDEs, for Lua exist. An IDE is an external application that can be used to run your Lua code. Typically, IDEs provide syntax highlighting, and sometimes code auto-completion, visual breakpoints, call stacks, and watch windows. This section will cover how to use three of the most popular Lua IDEs.

LuaEdit

LuaEdit is a simple Lua editor that offers a visual studio-like interface with similar functionality and hotkeys. This IDE features breakpoints, a call stack view, and a watch view. LuaEdit provides all the functionality one would look for...

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Lua Quick Start Guide
Published in: Jul 2018Publisher: PacktISBN-13: 9781789343229

Author (1)

author image
Gabor Szauer

Gabor Szauer has been making games since 2010. He graduated from Full Sail University in 2010 with a bachelor's degree in game development. Gabor maintains an active Twitter presence, and maintains a programming-oriented game development blog. Gabor's previously published books are Game Physics Programming Cookbook and Lua Quick Start Guide, both published by Packt.
Read more about Gabor Szauer