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You're reading from  Hands-On Embedded Programming with C++17

Product typeBook
Published inJan 2019
Reading LevelIntermediate
PublisherPackt
ISBN-139781788629300
Edition1st Edition
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Author (1)
Maya Posch
Maya Posch
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Maya Posch

Maya Posch is a senior C++ developer with more than 15 years of experience. Discovering the joys of programming early on, and later the joys of electronics, she has always expressed a profound interest in technology, a passion that she gladly shares with others. Describing herself as a C developer who happens to like C++ and Ada, she likes to seek the limits of what can be done with the minimum of code and hardware to accomplish everything that is cool, new, and exciting. She also enjoys FPGA development, AI, and robotics research, in addition to creative writing, music, and drawing.
Read more about Maya Posch

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The confusing world of peripherals


A highly amusing reality with ARM MCUs is that they have different and often incompatible peripherals, mapped to highly different areas in the memory space. Worst of all here are timer peripherals, which come in a variety of complexities, with them in general being able to generate any desired output signal on a GPIO pin, including PWM, as well as work as interrupt-based timers to control the execution of the firmware.

Configuring timer peripherals and similar complex peripherals isn't for the fainthearted. Similarly, using a built-in MAC with an external PHY (Ethernet physical interface) requires a lot of in-depth knowledge to know how to configure them. Reading the datasheets and application notes is essential here.

Relying on autogenerated code by tools such as ST's CubeMX software for their STM32 range of ARM MCUs can lead to you wrestling with non-functional code because you forgot to tick a few boxes in CubeMX editor due to not being aware of what those options were for.

 

There's nothing wrong with using such auto-generating tools, or high-level libraries provided by the manufacturer, as they can make life significantly easier. It's however crucial to accept the risks that come with this decision, as it requires one to trust that the provided code is correct, or to spend time validating that it is indeed correct.

To make the use of peripherals across different MCUs and SoCs less confusing, one has to add a level of abstraction somewhere to allow for portability of the code. The key is to ensure that this does indeed make life easier and not just add another potential issue that may derail the current project or a future project.

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Hands-On Embedded Programming with C++17
Published in: Jan 2019Publisher: PacktISBN-13: 9781788629300

Author (1)

author image
Maya Posch

Maya Posch is a senior C++ developer with more than 15 years of experience. Discovering the joys of programming early on, and later the joys of electronics, she has always expressed a profound interest in technology, a passion that she gladly shares with others. Describing herself as a C developer who happens to like C++ and Ada, she likes to seek the limits of what can be done with the minimum of code and hardware to accomplish everything that is cool, new, and exciting. She also enjoys FPGA development, AI, and robotics research, in addition to creative writing, music, and drawing.
Read more about Maya Posch