Reader small image

You're reading from  Build Stunning Real-time VFX with Unreal Engine 5

Product typeBook
Published inMay 2023
PublisherPackt
ISBN-139781801072410
Edition1st Edition
Concepts
Right arrow
Author (1)
Hrishikesh Andurlekar
Hrishikesh Andurlekar
author image
Hrishikesh Andurlekar

Hrishikesh Andurlekar is the founder of Tplusplus Interactive, an Unreal Authorized instructor, owner of a Unreal Authorized training center and a Mentor at Mastered UK. He has been a CG Supervisor at Prana Studios and Pixion. He has been working as a contractor/consultant in Unreal Engine for 6 years with leading companies including Reliance Jio Studios, Monk Studios, Prime Focus and True Telecom delivering Games, Simulations, Virtual Production Solutions and AR/VR experiences. He has trained companies around the world through Epic Games. More than 3200 hours of 1-2-1 training conducted for major companies like Technicolor, Yashraj studios, Infosys, Tech Mahindra, TCS, Aptech among others.
Read more about Hrishikesh Andurlekar

Right arrow

What are Dynamic Inputs?

Niagara is designed to enable anybody to work with it regardless of their level of knowledge about it. Everything that we learned about Niagara in the previous chapters enables us to create relatively complex particle systems. However, it is pretty obvious that sooner or later, an artist will want more extensibility. This can be achieved by having property values that are not constant but are a result of some mathematical formula or function. Niagara provides a library of such formulas and functions, which we call Dynamic Inputs. Dynamic Inputs enable users to have infinite extensibility.

Dynamic Input can drive any value using different types of functions or graph logic. Dynamic Inputs can also be chained to create more complex particle effects than would be possible with just one Dynamic Input. It is advised to use Dynamic Inputs with existing modules whenever possible, rather than creating new modules to improve performance.

Dynamic Inputs can be added...

lock icon
The rest of the page is locked
Previous PageNext Page
You have been reading a chapter from
Build Stunning Real-time VFX with Unreal Engine 5
Published in: May 2023Publisher: PacktISBN-13: 9781801072410

Author (1)

author image
Hrishikesh Andurlekar

Hrishikesh Andurlekar is the founder of Tplusplus Interactive, an Unreal Authorized instructor, owner of a Unreal Authorized training center and a Mentor at Mastered UK. He has been a CG Supervisor at Prana Studios and Pixion. He has been working as a contractor/consultant in Unreal Engine for 6 years with leading companies including Reliance Jio Studios, Monk Studios, Prime Focus and True Telecom delivering Games, Simulations, Virtual Production Solutions and AR/VR experiences. He has trained companies around the world through Epic Games. More than 3200 hours of 1-2-1 training conducted for major companies like Technicolor, Yashraj studios, Infosys, Tech Mahindra, TCS, Aptech among others.
Read more about Hrishikesh Andurlekar