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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
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ISBN-139781789951752
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Managing the widget layout with layouts

Qt Widgets includes a robust layout system to control the presentation of widgets on the display. Layouts are basically similar to widgets; they can be placed on an application, get named, become a parent to other widgets, and many others.

However, unlike widgets, their sole purpose is for managing the widgets and their positions in your application. The following screenshot illustrates the purpose of layouts. Do note that we're only showing one type of layout here (a vertical layout), and there are many other types of layouts that we will talk about later:

In Qt Creator Designer, you can pick from the following layouts:

  • QBoxLayout: This lays out its view children horizontally or vertically.
  • QHBoxLayout: This lays out its view children horizontally.
  • QVBoxLayout: This lays out its view children vertically.
  • QFormLayout: This lays out...
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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng