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You're reading from  Application Development with Qt Creator - Third Edition

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Published inJan 2020
Reading LevelBeginner
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ISBN-139781789951752
Edition3rd Edition
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Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Representing data using Qt's core classes

Probably the most common Qt core class you'll run into is Qt's QString container class for character strings. It has similar capabilities to the C++ STL std::wstring class. As with wstring, it's multibyte. You can construct one from a traditional C-style char * string or another QString.

QString has lots of helper methods, some of which are as follows:

  • append: This appends one QString class onto another.
  • arg: This is used to build up formatted strings (instead of sprintf).
  • at and operator[]: These you can use to access a single character in a QString.
  • operator==, operator!=, operator<, operator>, operator<=, and operator>=: These compare two QStrings.
  • clear: This empties a QString and sets it to the null string.
  • contains: This searches one string for another string or a regular expression.
  • count: This counts...
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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng