In this chapter, we introduced IntelliJ IDEA and its basic use; we also explained how to download and install it, and set up LibGDX Project for 3D work. We configured our work environment and launched the Android application into an actual device and the desktop application.
In the next chapter, we'll take the plunge to it and learn about LibGDX's 3D rendering API, perspective camera, 3D workflow, and more.