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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
Publisher
ISBN-139781789951752
Edition3rd Edition
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Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Getting started – our sample library

This chapter's example code has two pieces: a library that defines a public function, and a console application that calls this function. Libraries are a great way to break up your applications, and while this example is simple, it also lets me show you how to create a library and include it in your application.

I'm going to stretch your imagination a bit; let's pretend that you're responsible for setting up a library of math functions. In this example, we'll only write one function, factorial. You should be able to recollect the factorial function from introductory programming; it's represented by a ! and is defined as follows:

  • 0! is 1
  • 1! is 1
  • n! is n × (n - 1)!

This is a recursive definition and we can code it in the following way:

unsigned long factorial(unsigned int n) 
{ 
    switch(n)  
   ...
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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng