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Qt 6 C++ GUI Programming Cookbook - Third Edition

You're reading from  Qt 6 C++ GUI Programming Cookbook - Third Edition

Product type Book
Published in Apr 2024
Publisher Packt
ISBN-13 9781805122630
Pages 428 pages
Edition 3rd Edition
Languages
Author (1):
Lee Zhi Eng Lee Zhi Eng
Profile icon Lee Zhi Eng

Table of Contents (17) Chapters

Preface 1. Chapter 1: Look-and-Feel Customization with Qt Designer 2. Chapter 2: Event Handling – Signals and Slots 3. Chapter 3: States and Animations with Qt and QML 4. Chapter 4: QPainter and 2D Graphics 5. Chapter 5: OpenGL Implementation 6. Chapter 6: Transitioning from Qt 5 to Qt 6 7. Chapter 7: Using Network and Managing Large Documents 8. Chapter 8: Threading Basics –Asynchronous Programming 9. Chapter 9: Building a Touch Screen Application with Qt 6 10. Chapter 10: JSON Parsing Made Easy 11. Chapter 11: Conversion Library 12. Chapter 12: Accessing Databases with SQL Driver and Qt 13. Chapter 13: Developing Web Applications Using Qt WebEngine 14. Chapter 14: Performance Optimization 15. Index 16. Other Books You May Enjoy

Creating a basic paint program

Since we have learned so much about the QPainter class and how to use it to display graphics on screen, I guess it’s time for us to do something fun where we can put our knowledge into practice.

In this recipe, we will learn how to make a basic paint program that allows us to draw lines on a canvas with different brush sizes and colors. We will also learn how to use the QImage class and mouse events in order to construct the paint program.

How to do it…

Let’s start our fun project with the following steps:

  1. Again, we start by creating a new Qt Widgets Application project and removing the toolbar and status bar. We will keep the menu bar this time.
  2. After that, set up the menu bar like so:
Figure 4.16 – Setting up the menu bar

Figure 4.16 – Setting up the menu bar

  1. We will leave the menu bar as it is for the moment, so let’s proceed to the mainwindow.h file. First, include the following header files...
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