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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
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ISBN-139781789951752
Edition3rd Edition
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Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Running multiple debuggers simultaneously

Oftentimes, our project is not merely a simple hello world application that runs only a single executable, but can be a collection of executables of different types that run on servers, client computers, or even mobile devices simultaneously. For example, your end user could be running the app you built from Qt, which runs on their mobile device. Then, you have a server application that is also built from Qt that processes information sent from the user's app. Finally, you provide your server admin with management software that you built with Qt that runs on their PC.

To build and maintain such a huge application, we need to make sure it is always easy and keeps things together. To ensure that we can easily edit, build, and debug all the different applications, we use something called subdir to group these projects together into one...

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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng