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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
Publisher
ISBN-139781789951752
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Summary

In this chapter, we went through a long journey of learning how to empower Qt's cross-platform capability and created our first application for embedded devices. We learned how to set up an embedded Linux image and write it onto an SD card or thumb drive to run it on the device.

Then, we learned how to cross-compile a Qt project from a Windows machine and export it to the Linux device. This really is a time-saving approach as embedded devices are often not powerful enough for compiling source code, and therefore it is really handy for us to be able to compile it using a different, more powerful setup and deliver it to our production device remotely without even connecting it with a USB cable.

Other than that, we also learned how to configure the Qt framework and reduce its size so that it can fit into the embedded device. This is really important because embedded...

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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng