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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
Publisher
ISBN-139781789951752
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Accessing the camera

To access the camera when it is supported by the hardware and Qt Multimedia, use the Camera type and its associated types to control the camera's capture behavior, exposure, flash, focus, and image processing settings. A simple use of the camera to show a viewfinder is done with the following code:

import QtQuick 2.12
import QtQuick.Window 2.12
import QtMultimedia 5.12

Window {
visible: true
width: 640
height: 480
title: qsTr("Webcam")

Item {
width: 640
height: 480

Camera {
id: camera
}

VideoOutput {
source: camera
anchors.fill: parent
}
}
}

The preceding code produces the following result:

In short, the Camera type acts like a source for the video just as a MediaPlayer instance does.

The Camera type provides a few properties to control its behavior. They...

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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng