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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
Publisher
ISBN-139781789951752
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Summary

In this chapter, we took a whirlwind tour of the Qt Widgets module. We learned about some of the basic widgets available, and the signals, slots, and properties they provide. We also learned about Qt's application of the MVC paradigm and how, for complex widgets like such as and tree views, Qt separates concerns into a model and a view, letting us implement new data models for our applications, or create new views based on those data models. Then, we learned about Qt's support for the WebEngine browser, letting us build hybrid applications that incorporate the best of JavaScript and HTML with the best of Qt. Finally, we learned about the new additions to Qt Widgets and how they help in application development and language support.

In the next chapter, we move on from widgets to low-level drawing, which we can use to either implement our own widgets or basic pixel...

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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng