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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
Publisher
ISBN-139781789951752
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Integrating Qt Creator with version control systems

Nearly all large projects require some sort of version control to coordinate the changes made to the same files by different users and to ensure that changes to a source base occur harmoniously. Even a single developer can benefit from using version control because version control provides a record of what has changed in each file that the developer has edited and provides a valuable history of the project over time. Qt Creator supports the following version control systems:

  • Bazaar (supported in Qt Creator version 2.2 and beyond)
  • CVS
  • Git
  • Mercurial (supported in Qt Creator version 2.0 and beyond)
  • Perforce (supporting Perforce server version 2006.1 and later)
  • Subversion

Aside from these Qt Creator also supports some commercial version control hosting services, including the following:

  • GitHub
  • GitLab

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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng