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You're reading from  Asynchronous Android Programming - Second Edition

Product typeBook
Published inJul 2016
Reading LevelBeginner
PublisherPackt
ISBN-139781785883248
Edition2nd Edition
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Steve Liles
Steve Liles
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Steve Liles

Steve Liles is a self-confessed geek and has been an Android fan since the launch day of the G1. When he isn't at work building publishing systems and apps for newspapers and magazines, you'll find him tinkering with his own apps, building 3D printers, or playing RTS games. He is currently working with a start-up to build an advertising system that links the print and digital worlds using computer vision on Android and iOS devices.
Read more about Steve Liles

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Providing indeterministic progress feedback


Having started what we know to be a potentially long-running task, we probably want to let the user know that something is happening. There are a lot of ways of doing this, but a common approach is to present a dialog displaying a relevant message.

A good place to present our dialog is from the onPreExecute() method of AsyncTask which executes on the main thread so it is allowed to interact with the user interface.

The modified DownloadImageTask will need a reference to a Context, so that it can prepare a ProgressDialog, which it will show and dismiss in onPreExecute() and onPostExecute() respectively. As doInBackground() has not changed, it is not shown in the following code, for brevity:

public class DownloadImageTask
  extends AsyncTask<URL, Integer, Bitmap> {
  ...
  private final WeakReference<Context> ctx;
  private ProgressDialog progress;
  ...
  public DownloadImageTask(Context ctx, ImageView imageView) {
    this.imageView =...
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Asynchronous Android Programming - Second Edition
Published in: Jul 2016Publisher: PacktISBN-13: 9781785883248

Author (1)

author image
Steve Liles

Steve Liles is a self-confessed geek and has been an Android fan since the launch day of the G1. When he isn't at work building publishing systems and apps for newspapers and magazines, you'll find him tinkering with his own apps, building 3D printers, or playing RTS games. He is currently working with a start-up to build an advertising system that links the print and digital worlds using computer vision on Android and iOS devices.
Read more about Steve Liles