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You're reading from  Asynchronous Android Programming - Second Edition

Product typeBook
Published inJul 2016
Reading LevelBeginner
PublisherPackt
ISBN-139781785883248
Edition2nd Edition
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Author (1)
Steve Liles
Steve Liles
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Steve Liles

Steve Liles is a self-confessed geek and has been an Android fan since the launch day of the G1. When he isn't at work building publishing systems and apps for newspapers and magazines, you'll find him tinkering with his own apps, building 3D printers, or playing RTS games. He is currently working with a start-up to build an advertising system that links the print and digital worlds using computer vision on Android and iOS devices.
Read more about Steve Liles

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Submitting events


Now with events defined, we will create the BroadcastListener that is going to receive Intents from the Android OS when any network connectivity changes (Wi-Fi, Mobile, …) occur on the device, and submits the events in the Bus when the mobile connectivity has changed:

public class MobileNetworkListener extends BroadcastReceiver {

  @Override
  public void onReceive(Context context, Intent intent) {
	 // Retrieve the NetworkInfo from the received Intent
    NetworkInfo info =(NetworkInfo)intent.
      getExtras().get(ConnectivityManager.EXTRA_NETWORK_INFO);
    if ( isMobileNetwork(context, info) && !info.isConnected()) {
	   // Publish an mobile network disconnected Event
      EventBus.getDefault().post(
        new MobileNetDisconnectedEvent());
    } else if ( isMobileNetwork(context, info) && 
                info.isConnected()) {
      // Publish an mobile network connected Event
      EventBus.getDefault().post(
        new MobileNetConnectedEvent...
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Asynchronous Android Programming - Second Edition
Published in: Jul 2016Publisher: PacktISBN-13: 9781785883248

Author (1)

author image
Steve Liles

Steve Liles is a self-confessed geek and has been an Android fan since the launch day of the G1. When he isn't at work building publishing systems and apps for newspapers and magazines, you'll find him tinkering with his own apps, building 3D printers, or playing RTS games. He is currently working with a start-up to build an advertising system that links the print and digital worlds using computer vision on Android and iOS devices.
Read more about Steve Liles