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LaTeX Graphics with TikZ

LaTeX Graphics with TikZ: A practitioner's guide to drawing 2D and 3D images, diagrams, charts, and plots

By Stefan Kottwitz
$35.99 $24.99
Book Jun 2023 304 pages 1st Edition
eBook
$35.99 $24.99
Print
$44.99
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eBook
$35.99 $24.99
Print
$44.99
Subscription
$15.99 Monthly

What do you get with eBook?

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Product Details


Publication date : Jun 9, 2023
Length 304 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781804618233
Category :
toc View table of contents toc Preview Book toc Download Code

Key benefits

  • Achieve native construction of images and diagrams in your LaTex theses, articles, or books with enhanced quality
  • Discover comprehensive explanations and real-world use cases to apply in your own endavors
  • Explore customizations and tweaks to grasp the synergy of LaTeX and TikZ graphics

Description

In this first-of-its-kind TikZ book, you’ll embark on a journey to discover the fascinating realm of TikZ—what it’s about, the philosophy behind it, and what sets it apart from other graphics libraries. From installation procedures to the intricacies of its syntax, this comprehensive guide will help you use TikZ to create flawless graphics to captivate your audience in theses, articles, or books. You’ll learn all the details starting with drawing nodes, edges, and arrows and arranging them with perfect alignment. As you explore advanced features, you’ll gain proficiency in using colors and transparency for filling and shading, and clipping image parts. You’ll learn to define TikZ styles and work with coordinate calculations and transformations. That’s not all! You’ll work with layers, overlays, absolute positioning, and adding special decorations and take it a step further using add-on packages for drawing diagrams, charts, and plots. By the end of this TikZ book, you’ll have mastered the finer details of image creation, enabling you to achieve visually stunning graphics with great precision.

What you will learn

Understand the TikZ language and how to use its libraries and packages Draw geometric shapes with text and add arrows, labels, and decorations Apply transformations and use transparency, shading, fading, and filling features Define styles and program with loops to streamline your code Build trees, graphs, and mind maps and draw easy curves with smooth transitions Produce block diagrams and flow charts to visualize process steps Generate line charts and bar charts to showcase your data Plot data sets and mathematical functions in two and three dimensions

What do you get with eBook?

Feature icon Instant access to your Digital eBook purchase
Feature icon Download this book in EPUB and PDF formats
Feature icon Access this title in our online reader with advanced features
Feature icon DRM FREE - Read whenever, wherever and however you want
Buy Now

Product Details


Publication date : Jun 9, 2023
Length 304 pages
Edition : 1st Edition
Language : English
ISBN-13 : 9781804618233
Category :

Table of Contents

18 Chapters
Preface Packt Packt
Preface
Who this book is for
What this book covers
To get the most out of this book
Download the example code files
Download the color images
Conventions used
Get in touch
Share your thoughts
Chapter 1: Getting Started with TikZ Packt Packt
Chapter 1: Getting Started with TikZ
Technical requirements
What is TikZ?
Alternative graphics packages
Benefits of TikZ
Installing TikZ
Working with the TikZ documentation
Creating our first TikZ figure
Summary
Further reading
Chapter 2: Creating the First TikZ Images Packt Packt
Chapter 2: Creating the First TikZ Images
Technical requirements
Using the tikzpicture environment
Working with coordinates
Drawing geometric shapes
Using colors
Summary
Further reading
Chapter 3: Drawing and Positioning Nodes Packt Packt
Chapter 3: Drawing and Positioning Nodes
Technical requirements
Understanding nodes
Using shapes and anchors
Spacing within and around nodes
Positioning and aligning nodes
Adding labels and pins
Putting images into nodes
Summary
Further reading
Chapter 4: Drawing Edges and Arrows Packt Packt
Chapter 4: Drawing Edges and Arrows
Technical requirements
Connecting nodes by edges
Adding text to edges
Diving deeper into edge options
Drawing arrows
Using the to operation
Summary
Further reading
Chapter 5: Using Styles and Pics Packt Packt
Chapter 5: Using Styles and Pics
Technical requirements
Understanding styles
Defining and using styles
Inheriting styles
Using styles globally and locally
Giving arguments to styles
Creating and using pics
Summary
Further reading
Chapter 6: Drawing Trees and Graphs Packt Packt
Chapter 6: Drawing Trees and Graphs
Technical requirements
Drawing trees
Creating mind maps
Producing graphs
Positioning in a matrix
Summary
Further reading
Chapter 7: Filling, Clipping, and Shading Packt Packt
Chapter 7: Filling, Clipping, and Shading
Technical requirements
Filling an area
Understanding the path interior
Clipping a drawing
Reverse clipping
Shading an area
Summary
Further reading
Chapter 8: Decorating Paths Packt Packt
Chapter 8: Decorating Paths
Technical requirements
Pre- and post-actions for using a path multiple times
Understanding decorations
Exploring the available decoration types
Adjusting decorations
Summary
Further reading
Chapter 9: Using Layers, Overlays, and Transparency Packt Packt
Chapter 9: Using Layers, Overlays, and Transparency
Technical requirements
Using transparency
Drawing on background and foreground layers
Overlaying LaTeX content with TikZ drawings
Positioning pictures on the background of a page
Summary
Further reading
Chapter 10: Calculating with Coordinates and Paths Packt Packt
Chapter 10: Calculating with Coordinates and Paths
Technical requirements
Repeating in loops
Calculating with coordinates
Evaluating loop variables
Calculating intersections of paths
Summary
Further reading
Chapter 11: Transforming Coordinates and Canvas Packt Packt
Chapter 11: Transforming Coordinates and Canvas
Technical requirements
Shifting nodes and coordinates
Rotating, scaling, and slanting
Transforming the canvas
Summary
Further reading
Chapter 12: Drawing Smooth Curves Packt Packt
Chapter 12: Drawing Smooth Curves
Technical requirements
Manually creating a smooth curve through chosen points
Using a smooth plot to connect points
Specifying cubic Bézier curves
Using Bézier splines to connect given points
Using the Hobby algorithm for smoothly connecting points
Summary
Further reading
Chapter 13: Plotting in 2D and 3D Packt Packt
Chapter 13: Plotting in 2D and 3D
Technical requirements
Introducing plotting
Creating and customizing Cartesian axes, ticks, and labels
Using plotting commands and options
Filling the area between plots
Calculating plot intersections
Adding a legend
Using the polar coordinate system
Parametric plotting
Plotting in three dimensions
Summary
Further reading
Chapter 14: Drawing Diagrams Packt Packt
Chapter 14: Drawing Diagrams
Technical requirements
Creating flowcharts
Building relationship diagrams
Writing descriptive diagrams
Producing quantitative diagrams
Summary
Further reading
Chapter 15: Having Fun with TikZ Packt Packt
Chapter 15: Having Fun with TikZ
Technical requirements
Drawing cute creatures
Playing and crafting
Drawing world flags
Index Packt Packt
Index
Why subscribe?
Other Books You May Enjoy Packt Packt
Other Books You May Enjoy
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Customer reviews

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Thomas Schlusnath Oct 16, 2023
star-icon star-icon star-icon star-icon star-icon 5
The book is excellent to get a good understanding about the concept behind TikZ and pgf. I used LaTex and TikZ in a way of copy and paste from different websites but had no deeper understanding of TikZ. The TikZ manual is excellent, of course, but as a beginner you get lost in the level of details provided. Mr.Kottwitz book fills the gap of an easy-to-learn introduction to TikZ and will enable me to work successful with the TikZ manual.
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Joseph Lucke Feb 16, 2024
star-icon star-icon star-icon star-icon star-icon 5
The ebook is very large. This makes it hard to access on any device without substantial memory. Perhaps there is a remedy for this problem.
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davide bondoni Dec 28, 2023
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Feefo Verified review Feefo image
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