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Professional JavaScript for Web Developers - Fourth Edition

You're reading from  Professional JavaScript for Web Developers - Fourth Edition

Product type Book
Published in Nov 2019
Publisher Wiley
ISBN-13 9781119366447
Pages 1144 pages
Edition 4th Edition
Languages
Author (1):
Matt Frisbie Matt Frisbie
Profile icon Matt Frisbie

Table of Contents (37) Chapters

COVER
FOREWORD
INTRODUCTION 1 What Is JavaScript? 2 JavaScript in HTML 3 Language Basics 4 Variables, Scope, and Memory 5 Basic Reference Types 6 Collection Reference Types 7 Iterators and Generators 8 Objects, Classes, and Object-Oriented Programming 9 Proxies and Reflect 10 Functions 11 Promises and Async Functions 12 The Browser Object Model 13 Client Detection 14 The Document Object Model 15 DOM Extensions 16 DOM Levels 2 and 3 17 Events 18 Animation and Graphics with Canvas 19 Scripting Forms 20 JavaScript APIs 21 Error Handling and Debugging 22 XML in JavaScript 23 JSON 24 Network Requests and Remote Resources 25 Client-Side Storage 26 Modules 27 Workers 28 Best Practices A ES2018 and ES2019 B Strict Mode C JavaScript Libraries and Frameworks D JavaScript Tools INDEX
END USER LICENSE AGREEMENT

TYPED ARRAYS

New in ECMAScript 6, the typed array is a construct designed for efficiently passing binary data to native libraries. There is no actual “TypedArray” type in JavaScript—rather, the term refers to a collection of specialized arrays that contain numeric types. To understand how to use the typed array, it is helpful to first understand its intended purpose.

History

As web browsers gained adoption, it was not difficult to foresee that the ability to run complex 3D applications inside of them would be in demand. As early as 2006, browser vendors including Mozilla and Opera began to experiment with a programming platform for rendering graphics-intensive applications inside the browser without requiring any plugins. The goal was to develop a JavaScript API that could make use of a 3D graphics API and GPU acceleration to enable rendering of complex graphics on a <canvas> element.

WebGL

The eventual JavaScript API was based on the OpenGL for Embedded...

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