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You're reading from  IoT Projects with Bluetooth Low Energy

Product typeBook
Published inAug 2017
PublisherPackt
ISBN-139781788399449
Edition1st Edition
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Author (1)
Madhur Bhargava
Madhur Bhargava
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Madhur Bhargava

Madhur Bhargava is specialized in Wireless and Mobile Computing from CDAC ACTS Pune, India. He started his career at Electronic Arts as a software engineer working on mobile games. He later addressed problems in personalized healthcare, leveraging the power of mobile and voice computing. He is proficient in various mobile/embedded technologies and strives to be a software generalist. He believes that good software is a result of talented individuals working together as a communicative team in an Agile manner. He likes to spend time with his family, read, and watch movies.
Read more about Madhur Bhargava

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Bluetooth 5


Bluetooth 5 was announced by the Bluetooth SIG on June 16, 2016 to be arriving in late 2016, and it was finally officially unveiled on December 7, 2016. As per the initial advertisement, it was announced to have "Quadruple the range of its predecessor, double the speed, and 8 times the broadcasting capacity," for low energy connections.

Let's examine each of the factors one by one so that we can understand the practical implications of each of them.

8 Times the Broadcasting Capacity

Currently, Bluetooth Low Energy (4.2) offers advertising packet sizes of 31 bytes and BLE 5 allows this to increase by a factor of eight, that is, the broadcasting capacity of a BLE 5 device would be 255 bytes.

To understand this better, let's perform a small experiment. In Chapter 5, Beacons with Raspberry Pi, we configured our Raspberry Pi to broadcast a URL as an Eddystone Beacon. We shall repeat the same experiment here, however, with a little twist.

In terms of the setup, this time, instead of the...

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IoT Projects with Bluetooth Low Energy
Published in: Aug 2017Publisher: PacktISBN-13: 9781788399449

Author (1)

author image
Madhur Bhargava

Madhur Bhargava is specialized in Wireless and Mobile Computing from CDAC ACTS Pune, India. He started his career at Electronic Arts as a software engineer working on mobile games. He later addressed problems in personalized healthcare, leveraging the power of mobile and voice computing. He is proficient in various mobile/embedded technologies and strives to be a software generalist. He believes that good software is a result of talented individuals working together as a communicative team in an Agile manner. He likes to spend time with his family, read, and watch movies.
Read more about Madhur Bhargava