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You're reading from  Hands-On GPU Computing with Python

Product typeBook
Published inMay 2019
Reading LevelIntermediate
PublisherPackt
ISBN-139781789341072
Edition1st Edition
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Author (1)
Avimanyu Bandyopadhyay
Avimanyu Bandyopadhyay
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Avimanyu Bandyopadhyay

Avimanyu Bandyopadhyay is currently pursuing a PhD degree in Bioinformatics based on applied GPU computing in Computational Biology at Heritage Institute of Technology, Kolkata, India. Since 2014, he developed a keen interest in GPU computing, and used CUDA for his master's thesis. He has experience as a systems administrator as well, particularly on the Linux platform. Avimanyu is also a scientific writer, technology communicator, and a passionate gamer. He has published technical writing on open source computing and has actively participated in NVIDIA's GPU computing conferences since 2016. A big-time Linux fan, he strongly believes in the significance of Linux and an open source approach in scientific research. Deep learning with GPUs is his new passion!
Read more about Avimanyu Bandyopadhyay

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How the gaming industry made GPU computing affordable for individuals

Gaming is over a $100 billion USD industry. But way back in the 1950s, video games were purely made for academic purposes. Video games were a medium to demonstrate the capabilities of a newly invented technology. They were also a good application to test AI applications through tic-tac-toe or chess. But access to such platforms was still limited to computer lab environments.

Spacewar became the first purpose-built computer game in 1962.

By the 1970s, the area of gaming started to change. Arcade gaming became very popular. The PC gaming landscape took proper shape in the 80s with programmable computers in almost every household equipped with popular games such as Super Mario Bros, Donkey Kong, Prince of Persia, and more.

The 90s saw the emergence of legendary games such as Doom and Quake, which radically changed...

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Hands-On GPU Computing with Python
Published in: May 2019Publisher: PacktISBN-13: 9781789341072

Author (1)

author image
Avimanyu Bandyopadhyay

Avimanyu Bandyopadhyay is currently pursuing a PhD degree in Bioinformatics based on applied GPU computing in Computational Biology at Heritage Institute of Technology, Kolkata, India. Since 2014, he developed a keen interest in GPU computing, and used CUDA for his master's thesis. He has experience as a systems administrator as well, particularly on the Linux platform. Avimanyu is also a scientific writer, technology communicator, and a passionate gamer. He has published technical writing on open source computing and has actively participated in NVIDIA's GPU computing conferences since 2016. A big-time Linux fan, he strongly believes in the significance of Linux and an open source approach in scientific research. Deep learning with GPUs is his new passion!
Read more about Avimanyu Bandyopadhyay