We now have some interesting encounters for our game! In addition to these, we covered a lot of features that exist in Unity for you to be able to use in your own future projects. We specifically covered placing turrets, integrating RAIN in our project, integrating Shooter AI in our project, spawning enemies using triggers, placing pickups and healthpacks, and so on. Keeping all this in mind, in the next chapter, we'll learn how to take our knowledge of environments and build different combat scenarios!
Argentina
Australia
Austria
Belgium
Brazil
Bulgaria
Canada
Chile
Colombia
Cyprus
Czechia
Denmark
Ecuador
Egypt
Estonia
Finland
France
Germany
Great Britain
Greece
Hungary
India
Indonesia
Ireland
Italy
Japan
Latvia
Lithuania
Luxembourg
Malaysia
Malta
Mexico
Netherlands
New Zealand
Norway
Philippines
Poland
Portugal
Romania
Russia
Singapore
Slovakia
Slovenia
South Africa
South Korea
Spain
Sweden
Switzerland
Taiwan
Thailand
Turkey
Ukraine
United States