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Building an FPS Game with Unity

You're reading from  Building an FPS Game with Unity

Product type Book
Published in Oct 2015
Publisher
ISBN-13 9781782174806
Pages 326 pages
Edition 1st Edition
Languages

Table of Contents (18) Chapters

Building an FPS Game with Unity
Credits
Foreword
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started on an FPS 2. Building Custom Weapons 3. Prototyping Levels with Prototype 4. Creating Exterior Environments 5. Building Encounters 6. Breathing Life into Levels 7. Adding Polish with ProBuilder 8. Creating a Custom GUI 9. Finalizing Our Project Index

Prerequisites


Before we start, we will need to get the latest Unity version. You can always download it from http://unity3d.com/unity/download/. At the time of writing this book, the page looks like this:

Once you get to this page, click on the CHOOSE YOUR UNITY + DOWNLOAD button (this page onward, I will be using the PERSONAL EDITION version). Then, click on the DOWNLOAD INSTALLER option.

The download assistant should be installed from your default downloads directory. Once it is installed, double-click on the file to open it.

Once there, go through the installation using the default properties. At the time of writing, we are using Unity 5.0.0f4, but most things should work with minimal changes but be sure to check out the book's website to check for any errata.

Since it needs to download Unity, this process may take some time.

You have been reading a chapter from
Building an FPS Game with Unity
Published in: Oct 2015 Publisher: ISBN-13: 9781782174806
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