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Application Development with Qt Creator - Third Edition

You're reading from  Application Development with Qt Creator - Third Edition

Product type Book
Published in Jan 2020
Publisher
ISBN-13 9781789951752
Pages 426 pages
Edition 3rd Edition
Languages
Author (1):
Lee Zhi Eng Lee Zhi Eng
Profile icon Lee Zhi Eng

Table of Contents (19) Chapters

Preface 1. Section 1: The Basics
2. Getting Started with Qt Creator 3. Building Applications with Qt Creator 4. Designing Your Application with Qt Designer 5. Qt Foundations 6. Developing Applications with Qt Widgets 7. Section 2: Advanced Features
8. Drawing with Qt 9. Doing More with Qt Quick 10. Implementing Multimedia with Qt Quick 11. Sensors and Qt Quick 12. Section 3: Practical Matters
13. Localizing Your Application with Qt Linguist 14. Optimizing Performance with Qt Creator 15. Developing Mobile Applications with Qt Creator 16. Embedded and IoT Development with Qt Creator 17. Qt Tips and Tricks 18. Other Books You May Enjoy

Summary

In this chapter, we learned how to draw graphics on screen and off screen, using the QPainter class. We also learned how to create our own custom widget in Qt. Then, we explored the Graphics View framework and created a simple game.

Throughout this chapter, we have learned how Qt provides the QPaintDevice interface and QPainter class to perform graphics operations. Using QPaintDevice subclasses such as QWidget, QImage, and QPixmap, you can perform onscreen and offscreen drawing. We also saw how Qt provides a separate viewable object hierarchy for large numbers of lightweight objects through the Graphics View framework, supported by the classes QGraphicsView and QGraphicsScene, and the QGraphicsItem interface.

In the next chapter, we turn from Qt's support for GUIs in C++ to that of Qt Quick. We'll learn about the fundamental Qt Quick constructs, performing animations...

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