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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
Publisher
ISBN-139781789951752
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Summary

In the first half of the chapter, we successfully created a Qt application, using the C++ programming language. Then, we also learned how to create the same calculator program, using Qt Quick and the QML scripting language. Throughout these two examples, we have learned the differences between both methods, to allow us to decide which method is best suited for our project.

Qt comes with not one, but two, complementary graphical user interface (GUI) toolkits: Qt Widgets, which takes a traditional widget-based approach to GUI development, and Qt Quick, which provides a declarative approach better suited for platform-agnostic user interfaces for media boxes, some cell phone applications, automobile dashboards, and other embedded environments. For both, Qt offers Qt Designer, a drag-and-drop environment that lets you construct, configure, and preview your user interface as...

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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng